
This new adventure give to mage Tempo some new possibilities :īarnes : This card is awesome in this deck, every single target in interesting except Yogg-Saron, Hope's End, you get a lot of tempo and sometimes a funny YOLO Ragnaros the Firelordįirelands Portal : This card has evrything this deck needs : you get direct damage and tempo as well, even if the RNG can hurts pretty bad, its still a good card General MulliganĪlways keep : Mana Wyrm, Cult Sorcerer, Sorcerer's Apprentice I would suggest you to give a chance to RNGesus and join the light of randomness Kreygasm.

This deck is all about RNG, and a great part of your choices are directed by calculating probabilities of your best play. If you are one of those who hates playing with RNG, I highly recommand you not to play this deck. You can win some games with just giving up to get tempo and hit face with spells before your opponent kills you. However, this deck has a lot of direct damage ( Frostbolt Fireball Forgotten Torch Fireland Portals+ random missiles) so its important to check your available damage. This deck is a tempo deck, so the main goal is to get the tempo on the board (which means make sure you get more presence in the board than your opponent). I am not saying you will end up with that kind of awesome stats, I probably got a bit of help from RNGesus, but I think you can still manage to have at least 60% winrate. I went Legend from rank 5 in one day with a final rush of 37w/13l (74% winrate). I wanted to share the list I used to make sure people can enjoy playing it too ! I hit legend for the first time while playing since beta with my favourite archetype : Tempo Mage. Mysteries of the Phoenix: Druid and Hunter Mysteries of the Phoenix: Warrior and Rogue Why are dungeon difficulties so sporadic this season? Feels like doing a +15 of one dungeon is similar to a +25 of another.Duels Advanced Guide - With Deck Lists and Treasure Tiersĭuels: Practical Guide to go Infinite in HC Duels Still waiting on Kara nerfs Comment by greenmachine1123 on T16:57:53-05:00ĭocumented where? Wowhead took three days to notice something on live for three days (the seasonal affix mobs giving %) but they find this hot fix (with no accompanying blue post) immediately. They really need to adjust the main stat on the iron dock trinkets, pretty silly for them to have such little main stat on them. so buffing the absorb gonna be a hell of a bigger dmg window. and in gambit 19 the shield dmg was 137k, and absorb was 140k. If it's insane for Paladin Prot warriors will probably make great use of it to, they have even higher block chance on average. Shield seems pretty insane for prot paladins considering their talents and 2pc Holy PaladinProtection PaladinRetribution Paladinĭiscipline PriestHoly PriestShadow PriestĪssassination RogueOutlaw RogueSubtlety RogueĮlemental ShamanEnhancement ShamanRestoration ShamanĪffliction WarlockDemonology WarlockDestruction WarlockĪrms WarriorFury WarriorProtection Warrior Need some advice on gearing through Season 4 Mythic+? We have updated gear advice lists on our Season 4 class pages.īalance DruidFeral DruidGuardian DruidRestoration Druidīeast Mastery HunterMarksmanship HunterSurvival Hunterīrewmaster MonkMistweaver MonkWindwalker Monk

Fusion Hacker and Salvaged Incendiary Tool fire damage increased by 8.4%.Ring of Collapsing Futures shadow damage increased by 100.4%.
